Archives de Tag: making of

Great films fill rooms

3 films : 1 plan séquence, en temps réel, du mapping & sans post-prod.

Film réalisé pour le Play Station Store.
We were funded by the Video Store of PlayStation® Store  to make a series of movie related videos using ‘Immersive Imaging’ which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.

In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, we can track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.

Voici le making of de l’installation :
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